This page focuses on the information-oriented side of the current build: battlefield visibility, map awareness and the feature set people usually describe as ESP or wallhack.
It gives a cleaner explanation of how the current build presents units, structures and battlefield information during play.
This page is built around battlefield information, visibility tools and the feature language players commonly use when talking about ESP, wallhack or map awareness in Zero Hour.
The current build focuses on clear battlefield information: units, structures, hidden movement and map awareness shown in a way that is easy to read during active play.